FPS’s—Kindly Piss Off
Gamer ThoughtsIs it just me or is someone else out there tired of FPS’s shooters being the only games to utilize multiplayer gaming? I’m sorry but they are generally pretty boring if you ask me. The game themselves take about 5-8 hours to complete and unless you’re an achievement whore, have NO replay value. Instead you start with the online playgrounds filled with folks that have essentially made it their job to know these maps and use it to wipe out the noobs and faint of heart. If you’re a Dad, like me, you don’t have hours to waste on learning to keep up through a hail of gunfire, thus we need something new. I hear tell that professional FPS gamers take the time to run through the maps on their own just to learn the layout and learn where to run for weapons first.
That my friend, is a whole new type of lame. It also proves my point—it’s not just skill that keeps you going but how well you know the maps. Solution, if you made an FPS that could auto generate new maps for MP the learning curve gets tossed out leaving it up to your skill alone. This could lead to better pairings as well as having potential for making squad v. squad combat interesting again. Time to move off FPS’s and move on to what I love, RPG’s.
I keep coming back to this, Borderlands did something that no other has—they took the M out of MMO and made a fun shooter/dungeon crawler hybrid for the masses. Again, we’re back with the shooter . . . I see no reason why someone couldn’t adopt either a Baldurs Gate style of combat or go with a more action oriented RPG (to pull in those FPS and button masher folks). As it stands, no one seems to be moving into this market, meanwhile my soul will continue to cry on the inside.
Feb 28